
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a dotnet run from src\ResGen folder.
//     To add or remove a member, edit your .resx file then rerun src\ResGen.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------


using System;
using System.Reflection;

/// <summary>
///   A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]

internal class PSDataBufferStrings {

    private static global::System.Resources.ResourceManager resourceMan;

    private static global::System.Globalization.CultureInfo resourceCulture;

    /// <summary>constructor</summary>
    [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
    internal PSDataBufferStrings() {
    }

    /// <summary>
    ///   Returns the cached ResourceManager instance used by this class.
    /// </summary>
    [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Resources.ResourceManager ResourceManager {
        get {
            if (resourceMan is null) {
                global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Management.Automation.resources.PSDataBufferStrings", typeof(PSDataBufferStrings).Assembly);
                resourceMan = temp;
            }

            return resourceMan;
        }
    }

    /// <summary>
    ///   Overrides the current threads CurrentUICulture property for all
    ///   resource lookups using this strongly typed resource class.
    /// </summary>
    [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Globalization.CultureInfo Culture {
        get {
            return resourceCulture;
        }

        set {
            resourceCulture = value;
        }
    }
    

    /// <summary>
    ///   Looks up a localized string similar to 
    ///    The index specified is less than zero or greater than the number of items in the buffer. Index should be in the range {0}-{1}.
    ///  
    /// </summary>
    internal static string IndexOutOfRange {
        get {
            return ResourceManager.GetString("IndexOutOfRange", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Cannot convert a null reference to a value type.
    ///  
    /// </summary>
    internal static string ValueNullReference {
        get {
            return ResourceManager.GetString("ValueNullReference", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Cannot convert value from type {0} to type {1}.
    ///  
    /// </summary>
    internal static string CannotConvertToGenericType {
        get {
            return ResourceManager.GetString("CannotConvertToGenericType", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Objects cannot be added to a closed buffer. Make sure the buffer is open for Add and Insert operations to succeed.
    ///  
    /// </summary>
    internal static string WriteToClosedBuffer {
        get {
            return ResourceManager.GetString("WriteToClosedBuffer", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    The SerializeInput property can only be set for the PSObject type of PSDataCollection. Set the SerializeInput property to false, or change the collection type to a PSObject.
    ///  
    /// </summary>
    internal static string SerializationNotSupported {
        get {
            return ResourceManager.GetString("SerializationNotSupported", resourceCulture);
        }
    }

}

