
//------------------------------------------------------------------------------
// <auto-generated>
//     This code was generated by a dotnet run from src\ResGen folder.
//     To add or remove a member, edit your .resx file then rerun src\ResGen.
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------


using System;
using System.Reflection;

/// <summary>
///   A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]

internal class ComputerInfoResources {

    private static global::System.Resources.ResourceManager resourceMan;

    private static global::System.Globalization.CultureInfo resourceCulture;

    /// <summary>constructor</summary>
    [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
    internal ComputerInfoResources() {
    }

    /// <summary>
    ///   Returns the cached ResourceManager instance used by this class.
    /// </summary>
    [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Resources.ResourceManager ResourceManager {
        get {
            if (resourceMan is null) {
                global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.PowerShell.Commands.Management.resources.ComputerInfoResources", typeof(ComputerInfoResources).Assembly);
                resourceMan = temp;
            }

            return resourceMan;
        }
    }

    /// <summary>
    ///   Overrides the current threads CurrentUICulture property for all
    ///   resource lookups using this strongly typed resource class.
    /// </summary>
    [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
    internal static global::System.Globalization.CultureInfo Culture {
        get {
            return resourceCulture;
        }

        set {
            resourceCulture = value;
        }
    }
    

    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading operating system information
    ///  
    /// </summary>
    internal static string LoadingOperationSystemInfo {
        get {
            return ResourceManager.GetString("LoadingOperationSystemInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading hot-patch information
    ///  
    /// </summary>
    internal static string LoadingHotPatchInfo {
        get {
            return ResourceManager.GetString("LoadingHotPatchInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading registry information
    ///  
    /// </summary>
    internal static string LoadingRegistryInfo {
        get {
            return ResourceManager.GetString("LoadingRegistryInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading BIOS information
    ///  
    /// </summary>
    internal static string LoadingBiosInfo {
        get {
            return ResourceManager.GetString("LoadingBiosInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading motherboard information
    ///  
    /// </summary>
    internal static string LoadingMotherboardInfo {
        get {
            return ResourceManager.GetString("LoadingMotherboardInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading Computer information
    ///  
    /// </summary>
    internal static string LoadingComputerInfo {
        get {
            return ResourceManager.GetString("LoadingComputerInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading processor information
    ///  
    /// </summary>
    internal static string LoadingProcessorInfo {
        get {
            return ResourceManager.GetString("LoadingProcessorInfo", resourceCulture);
        }
    }


    /// <summary>
    ///   Looks up a localized string similar to 
    ///    Loading network adapter information
    ///  
    /// </summary>
    internal static string LoadingNetworkAdapterInfo {
        get {
            return ResourceManager.GetString("LoadingNetworkAdapterInfo", resourceCulture);
        }
    }

}

